godot/platform
Rémi Verschelde 7ef9947d0e
Merge pull request #68870 from dsnopek/master-webxr-input
Get WebXR fully working in Godot 4!
2022-12-02 12:24:40 +01:00
..
android Updating the minimum Android target api for proper Vulkan support 2022-11-30 11:16:59 -08:00
ios [iOS] Read document and cache path directly in the OS code, instead of passing in from main. 2022-11-29 14:58:12 +02:00
linuxbsd X11: Don't override glxSwapInterval function pointers loaded by GLAD 2022-11-16 10:05:52 +01:00
macos [macOS] Fix export button incorrectly disabled when using login/app password for notarization. 2022-11-30 10:38:53 +02:00
uwp Unify usage of GLOBAL/EDITOR_GET 2022-10-18 19:01:48 +02:00
web Merge pull request #68870 from dsnopek/master-webxr-input 2022-12-02 12:24:40 +01:00
windows Merge pull request #69332 from bruvzg/exact_symbols 2022-11-29 10:34:52 +01:00
register_platform_apis.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00