godot/modules/gdscript/language_server
Hugo Locurcio 7f49c5dd42
Decrease polling frequency to 20 Hz in the GDScript language server
This decreases the language server's CPU usage.
2019-10-10 16:42:05 +02:00
..
gdscript_extend_parser.cpp Format documentations to markdown only when needed 2019-10-05 14:09:38 +08:00
gdscript_extend_parser.h Format documentations to markdown only when needed 2019-10-05 14:09:38 +08:00
gdscript_language_protocol.cpp lsp: Send godot class tree to clients 2019-10-09 13:40:50 +08:00
gdscript_language_protocol.h Add optional goto definition support for native symbols 2019-08-11 13:30:15 +08:00
gdscript_language_server.cpp Decrease polling frequency to 20 Hz in the GDScript language server 2019-10-10 16:42:05 +02:00
gdscript_language_server.h Add GDScript Language Protocol plugin 2019-08-11 13:30:15 +08:00
gdscript_text_document.cpp Add custom api textDocument/nativeSymbol to allow inspect native symbols from LSP clients 2019-10-04 23:00:33 +08:00
gdscript_text_document.h Add custom api textDocument/nativeSymbol to allow inspect native symbols from LSP clients 2019-10-04 23:00:33 +08:00
gdscript_workspace.cpp lsp: Fix signature of void returned functions in native methods 2019-10-09 10:01:48 +08:00
gdscript_workspace.h Add custom api textDocument/nativeSymbol to allow inspect native symbols from LSP clients 2019-10-04 23:00:33 +08:00
lsp.hpp lsp: Send godot class tree to clients 2019-10-09 13:40:50 +08:00