..
joints
Style: Cleanup single-line blocks, semicolons, dead code
2022-02-16 14:06:29 +01:00
gjk_epa.cpp
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
gjk_epa.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_area_3d.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_area_3d.h
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
godot_area_pair_3d.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_area_pair_3d.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
godot_body_3d.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_body_3d.h
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
godot_body_direct_state_3d.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_body_direct_state_3d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_body_pair_3d.cpp
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
godot_body_pair_3d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_broad_phase_3d_bvh.cpp
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
godot_broad_phase_3d_bvh.h
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
godot_broad_phase_3d.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_broad_phase_3d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_collision_object_3d.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_collision_object_3d.h
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
godot_collision_solver_3d_sat.cpp
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
godot_collision_solver_3d_sat.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_collision_solver_3d.cpp
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
godot_collision_solver_3d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_constraint_3d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_joint_3d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_physics_server_3d.cpp
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
godot_physics_server_3d.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
godot_shape_3d.cpp
Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
2022-05-02 16:28:25 +02:00
godot_shape_3d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
godot_soft_body_3d.cpp
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
godot_soft_body_3d.h
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
godot_space_3d.cpp
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
godot_space_3d.h
Zero initialize all pointer class and struct members
2022-04-04 19:49:50 +02:00
godot_step_3d.cpp
Fix some issues found by cppcheck.
2022-04-06 14:34:37 +03:00
godot_step_3d.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00