85 lines
2.7 KiB
XML
85 lines
2.7 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="CanvasLayer" inherits="Node" category="Core" version="3.0-beta">
|
|
<brief_description>
|
|
Canvas drawing layer.
|
|
</brief_description>
|
|
<description>
|
|
Canvas drawing layer. [CanvasItem] nodes that are direct or indirect children of a [code]CanvasLayer[/code] will be drawn in that layer. The layer is a numeric index that defines the draw order. The default 2D scene renders with index 0, so a [code]CanvasLayer[/code] with index -1 will be drawn below, and one with index 1 will be drawn above. This is very useful for HUDs (in layer 1+ or above), or backgrounds (in layer -1 or below).
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<demos>
|
|
</demos>
|
|
<methods>
|
|
<method name="get_custom_viewport" qualifiers="const">
|
|
<return type="Node">
|
|
</return>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_rotation" qualifiers="const">
|
|
<return type="float">
|
|
</return>
|
|
<description>
|
|
Return the base rotation for this layer in radians (helper).
|
|
</description>
|
|
</method>
|
|
<method name="get_transform" qualifiers="const">
|
|
<return type="Transform2D">
|
|
</return>
|
|
<description>
|
|
Return the base transform for this layer.
|
|
</description>
|
|
</method>
|
|
<method name="get_world_2d" qualifiers="const">
|
|
<return type="World2D">
|
|
</return>
|
|
<description>
|
|
Return the [World2D] used by this layer.
|
|
</description>
|
|
</method>
|
|
<method name="set_custom_viewport">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="viewport" type="Node">
|
|
</argument>
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="set_rotation">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="radians" type="float">
|
|
</argument>
|
|
<description>
|
|
Set the base rotation for this layer in radians (helper).
|
|
</description>
|
|
</method>
|
|
<method name="set_transform">
|
|
<return type="void">
|
|
</return>
|
|
<argument index="0" name="transform" type="Transform2D">
|
|
</argument>
|
|
<description>
|
|
Set the base transform for this layer.
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="layer" type="int" setter="set_layer" getter="get_layer">
|
|
Layer index for draw order. Lower values are drawn first. Default value: [code]1[/code].
|
|
</member>
|
|
<member name="offset" type="Vector2" setter="set_offset" getter="get_offset">
|
|
The layer's base offset.
|
|
</member>
|
|
<member name="rotation" type="float" setter="set_rotation_degrees" getter="get_rotation_degrees">
|
|
The layer's rotation in degrees.
|
|
</member>
|
|
<member name="scale" type="Vector2" setter="set_scale" getter="get_scale">
|
|
The layer's scale.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|