godot/modules/gdscript
Rémi Verschelde 7032b111ce
Merge pull request #60007 from aaronfranke/gds-op-adj-tr3d
GDScript: Rename OPCODE_TYPE_ADJUST_TRANSFORM to have a 3D suffix
2022-04-15 08:17:27 +02:00
..
doc_classes Describe usage of float in range documentation 2022-02-18 00:59:22 +01:00
editor Refactor GDScript/C# script templates logic to be editor-only 2022-03-28 16:21:00 +02:00
icons Make script type distinguishable by icon 2022-01-13 12:29:05 +01:00
language_server Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
tests Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
SCsub Refactor GDScript/C# script templates logic to be editor-only 2022-03-28 16:21:00 +02:00
config.py
gdscript.cpp Narrow FileAccess scope to prevent deadlocks. 2022-04-12 10:54:39 +03:00
gdscript.h GDScript: Add support for static method calls in native types 2022-04-06 14:14:38 -03:00
gdscript_analyzer.cpp GDScript: Add support for static method calls in native types 2022-04-06 14:14:38 -03:00
gdscript_analyzer.h GDScript: Check if method signature matches the parent 2022-03-06 11:16:20 -03:00
gdscript_byte_codegen.cpp GDScript: Rename OPCODE_TYPE_ADJUST_TRANSFORM to have a 3D suffix 2022-04-07 23:32:56 -05:00
gdscript_byte_codegen.h GDScript: Add support for static method calls in native types 2022-04-06 14:14:38 -03:00
gdscript_cache.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
gdscript_cache.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_codegen.h GDScript: Add support for static method calls in native types 2022-04-06 14:14:38 -03:00
gdscript_compiler.cpp GDScript: Fix method call on singletons 2022-04-08 12:20:57 -03:00
gdscript_compiler.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_disassembler.cpp GDScript: Rename OPCODE_TYPE_ADJUST_TRANSFORM to have a 3D suffix 2022-04-07 23:32:56 -05:00
gdscript_editor.cpp Add built-in Variant types to autocompletion list 2022-04-07 11:10:19 -05:00
gdscript_function.cpp Fix local variables not showing when breaking on final line 2022-02-16 18:12:38 +00:00
gdscript_function.h GDScript: Rename OPCODE_TYPE_ADJUST_TRANSFORM to have a 3D suffix 2022-04-07 23:32:56 -05:00
gdscript_lambda_callable.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_lambda_callable.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_parser.cpp Merge pull request #59694 from vnen/gdscript-better-call-super 2022-03-30 17:58:11 +02:00
gdscript_parser.h Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
gdscript_rpc_callable.cpp Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
gdscript_rpc_callable.h [Net] Add type check to GDScriptRPCCallable. 2022-02-07 13:39:45 +01:00
gdscript_tokenizer.cpp Cleanup and move char functions to the `char_utils.h` header. 2022-02-04 11:35:01 +02:00
gdscript_tokenizer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_utility_functions.cpp Fix some issues found by cppcheck. 2022-04-06 14:34:37 +03:00
gdscript_utility_functions.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_vm.cpp GDScript: Rename OPCODE_TYPE_ADJUST_TRANSFORM to have a 3D suffix 2022-04-07 23:32:56 -05:00
gdscript_warning.cpp GDScript: Consolidate behavior for assigning enum types 2022-02-03 13:32:16 -03:00
gdscript_warning.h GDScript: Consolidate behavior for assigning enum types 2022-02-03 13:32:16 -03:00
register_types.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00