7f547fcf09
Fix, that a non-exclusive AcceptDialog with `close_on_escape == true` gets closed, when the parent window of the parent window receives focus. There is no need to rely on the focus of the parent visible window. Instead check if the AcceptDialog loses focus. |
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.. | ||
2d | ||
3d | ||
animation | ||
audio | ||
debugger | ||
gui | ||
main | ||
resources | ||
theme | ||
property_utils.cpp | ||
property_utils.h | ||
register_scene_types.cpp | ||
register_scene_types.h | ||
scene_string_names.cpp | ||
scene_string_names.h | ||
SCsub |