godot/platform
Hein-Pieter van Braam-Stewart 09f82fa6ea Dynamically load libpulse.so.0 and libasound.so.1 on Linux
By generating stubs using https://github.com/hpvb/dynload-wrapper we
can dynamically load libpulse and libasound on systems where it is available.
Both are still a build-time requirement but no longer a run-time dependency.

For maintenance purposes the wrappers should not need to be re-generated
unless we want to bump pulse or asound to an incompatible version. It is
unlikely we will want to do this any time soon.

This closes #20978
2021-02-16 20:31:49 +01:00
..
android Expose GodotPlugin's utility methods used for registration and signal emitting. 2021-02-15 15:55:59 -08:00
iphone Merge pull request #45686 from naithar/feature/extend-plugin-params-4.0 2021-02-03 18:37:42 +01:00
javascript [HTML5] Detect screen scale and DPI. 2021-02-12 12:01:44 +01:00
linuxbsd Dynamically load libpulse.so.0 and libasound.so.1 on Linux 2021-02-16 20:31:49 +01:00
osx [macOS] Ignore mouse move event caused by mouse mode switch. 2021-02-15 00:20:50 +02:00
server SCons: Fix debug_symbols tests after switch to BoolVariable 2021-02-08 08:53:16 +01:00
uwp Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
windows Make Servers truly Thread Safe 2021-02-10 13:21:46 -03:00
register_platform_apis.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00