godot/platform
Hugo Locurcio 7f9e974a8b
Add an OS.get_processor_name() method
This method can be used to get the CPU model name.
It can be used in conjunction with
`VisualServer.get_video_adapter_name()` and
`VisualServer.get_video_adapter_vendor()` for annotating benchmarks
and automatic graphics quality configuration.
2022-02-16 18:39:02 +01:00
..
android Fix XR Android manifest metadata 2022-01-26 08:58:47 -08:00
iphone Add an OS.get_processor_name() method 2022-02-16 18:39:02 +01:00
javascript [HTML5] Fetch API now passes credentials. 2022-02-11 09:50:59 +01:00
osx Add an OS.get_processor_name() method 2022-02-16 18:39:02 +01:00
server Server: Fix skip libstdc++ static linking on macOS 2022-02-03 17:54:59 +01:00
uwp Simplify InputDefault::joy_axis code by using float instead of struct JoyAxis 2022-01-14 15:36:35 +00:00
windows Add an OS.get_processor_name() method 2022-02-16 18:39:02 +01:00
x11 Add an OS.get_processor_name() method 2022-02-16 18:39:02 +01:00
register_platform_apis.h Update copyright statements to 2022 2022-01-13 15:54:13 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-06-10 15:30:52 +02:00