godot/servers
Hein-Pieter van Braam-Stewart 95fe095a5a Don't try to statically allocate 2x 8193 pointers
Maximum stack size is only 8KiB, this will try to allocate 8193 *
sizeof(void*) * 2 = 131088 bytes on the stack. This causes a crash in
some cases.

(cherry picked from commit c52f890626)
2019-07-03 17:02:13 +02:00
..
arvr Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
audio Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
physics Fix missing const in CapsuleShapeSW::get_area 2019-07-03 12:27:23 +02:00
physics_2d Fixed 2D intersect_shape limiting broadphase results 2019-07-03 12:27:24 +02:00
visual Don't try to statically allocate 2x 8193 pointers 2019-07-03 17:02:13 +02:00
SCsub
arvr_server.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
arvr_server.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
audio_server.cpp Fix arg name in docs, some copy-paste errors 2019-07-03 14:02:47 +02:00
audio_server.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
physics_2d_server.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
physics_2d_server.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
physics_server.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
physics_server.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
register_server_types.cpp Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
register_server_types.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
server_wrap_mt_common.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00
visual_server.cpp Fix arg name in docs, some copy-paste errors 2019-07-03 14:02:47 +02:00
visual_server.h Update copyright statements to 2019 2019-01-03 11:41:35 +01:00