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abstract_polygon_2d_editor.cpp
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
2020-03-01 23:00:42 +01:00
abstract_polygon_2d_editor.h
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animation_blend_space_1d_editor.cpp
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
2020-03-01 23:00:42 +01:00
animation_blend_space_1d_editor.h
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animation_blend_space_2d_editor.cpp
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
2020-03-01 23:00:42 +01:00
animation_blend_space_2d_editor.h
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animation_blend_tree_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
animation_blend_tree_editor_plugin.h
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animation_player_editor_plugin.cpp
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
2020-03-01 23:00:42 +01:00
animation_player_editor_plugin.h
Signals: Fix signals error prints for the new signal system
2020-02-28 14:24:09 +01:00
animation_state_machine_editor.cpp
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
2020-03-01 23:00:42 +01:00
animation_state_machine_editor.h
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animation_tree_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
animation_tree_editor_plugin.h
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asset_library_editor_plugin.cpp
Signals: Fix some regressions from #36426
2020-03-03 11:44:06 +01:00
asset_library_editor_plugin.h
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audio_stream_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
audio_stream_editor_plugin.h
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baked_lightmap_editor_plugin.cpp
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baked_lightmap_editor_plugin.h
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camera_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
camera_editor_plugin.h
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canvas_item_editor_plugin.cpp
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
2020-03-01 23:00:42 +01:00
canvas_item_editor_plugin.h
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collision_polygon_2d_editor_plugin.cpp
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collision_polygon_2d_editor_plugin.h
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collision_polygon_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
collision_polygon_editor_plugin.h
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collision_shape_2d_editor_plugin.cpp
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collision_shape_2d_editor_plugin.h
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cpu_particles_2d_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
cpu_particles_2d_editor_plugin.h
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cpu_particles_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
cpu_particles_editor_plugin.h
Signals: Fix invalid connections to missing callbacks
2020-02-23 23:48:44 +01:00
curve_editor_plugin.cpp
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
2020-03-01 23:00:42 +01:00
curve_editor_plugin.h
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debugger_editor_plugin.cpp
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debugger_editor_plugin.h
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editor_preview_plugins.cpp
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editor_preview_plugins.h
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gi_probe_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
gi_probe_editor_plugin.h
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gradient_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
gradient_editor_plugin.h
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item_list_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
item_list_editor_plugin.h
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light_occluder_2d_editor_plugin.cpp
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light_occluder_2d_editor_plugin.h
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line_2d_editor_plugin.cpp
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line_2d_editor_plugin.h
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material_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
material_editor_plugin.h
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mesh_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
mesh_editor_plugin.h
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mesh_instance_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
mesh_instance_editor_plugin.h
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mesh_library_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
mesh_library_editor_plugin.h
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multimesh_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
multimesh_editor_plugin.h
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navigation_polygon_editor_plugin.cpp
Renamed NavigationPolygonInstance to NavigationRegion2D
2020-02-28 08:28:53 +01:00
navigation_polygon_editor_plugin.h
Renamed NavigationPolygonInstance to NavigationRegion2D
2020-02-28 08:28:53 +01:00
particles_2d_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
particles_2d_editor_plugin.h
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particles_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
particles_editor_plugin.h
Signals: Fix invalid connections to missing callbacks
2020-02-23 23:48:44 +01:00
path_2d_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
path_2d_editor_plugin.h
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path_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
path_editor_plugin.h
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physical_bone_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
physical_bone_plugin.h
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polygon_2d_editor_plugin.cpp
Signals: Manually port most of remaining connect_compat uses
2020-02-28 14:24:09 +01:00
polygon_2d_editor_plugin.h
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resource_preloader_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
resource_preloader_editor_plugin.h
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root_motion_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
root_motion_editor_plugin.h
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script_editor_plugin.cpp
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
2020-03-01 23:00:42 +01:00
script_editor_plugin.h
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script_text_editor.cpp
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
2020-03-01 23:00:42 +01:00
script_text_editor.h
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shader_editor_plugin.cpp
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
2020-03-01 23:00:42 +01:00
shader_editor_plugin.h
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skeleton_2d_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
skeleton_2d_editor_plugin.h
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skeleton_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
skeleton_editor_plugin.h
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skeleton_ik_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
skeleton_ik_editor_plugin.h
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spatial_editor_plugin.cpp
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
2020-03-01 23:00:42 +01:00
spatial_editor_plugin.h
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sprite_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
sprite_editor_plugin.h
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sprite_frames_editor_plugin.cpp
Signals: Fix some regressions from #36426
2020-03-03 11:44:06 +01:00
sprite_frames_editor_plugin.h
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style_box_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
style_box_editor_plugin.h
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text_editor.cpp
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
2020-03-01 23:00:42 +01:00
text_editor.h
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texture_editor_plugin.cpp
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texture_editor_plugin.h
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texture_region_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
texture_region_editor_plugin.h
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theme_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
theme_editor_plugin.h
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tile_map_editor_plugin.cpp
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
2020-03-01 23:00:42 +01:00
tile_map_editor_plugin.h
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tile_set_editor_plugin.cpp
Signals: Manually port most of remaining connect_compat uses
2020-02-28 14:24:09 +01:00
tile_set_editor_plugin.h
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version_control_editor_plugin.cpp
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
version_control_editor_plugin.h
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visual_shader_editor_plugin.cpp
Signals: Fix some regressions from #36426
2020-03-03 11:44:06 +01:00
visual_shader_editor_plugin.h
Place paste after copy in new popup menu in visual shader
2020-02-27 13:55:41 +03:00