godot/core/math
smix8 da9a88a35a Allow AStar/AStar2D zero point weight
Allow AStar/AStar2D zero point weight.

Limit was set to 1 which seemed like an arbitrary value as lower values down to zero can be useful for common gameplay navigation elements like teleports.
2022-05-06 02:33:31 +02:00
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a_star.cpp Allow AStar/AStar2D zero point weight 2022-05-06 02:33:31 +02:00
a_star.h
aabb.cpp
aabb.h Float literals - fix math classes to allow 32 bit calculations 2022-02-24 16:46:02 +00:00
audio_frame.cpp
audio_frame.h
basis.cpp Core: Rename math 'phi' arguments to 'angle' 2022-05-05 15:02:46 +02:00
basis.h Core: Rename math 'phi' arguments to 'angle' 2022-05-05 15:02:46 +02:00
bsp_tree.cpp Float literals - fix math classes to allow 32 bit calculations 2022-02-24 16:46:02 +00:00
bsp_tree.h
bvh.h Float literals - fix math classes to allow 32 bit calculations 2022-02-24 16:46:02 +00:00
bvh_abb.h Float literals - fix math classes to allow 32 bit calculations 2022-02-24 16:46:02 +00:00
bvh_cull.inc
bvh_debug.inc
bvh_integrity.inc
bvh_logic.inc
bvh_misc.inc
bvh_pair.inc Float literals - fix math classes to allow 32 bit calculations 2022-02-24 16:46:02 +00:00
bvh_public.inc Float literals - fix math classes to allow 32 bit calculations 2022-02-24 16:46:02 +00:00
bvh_refit.inc
bvh_split.inc
bvh_structs.inc
bvh_tree.h
camera_matrix.cpp Float literals - fix math classes to allow 32 bit calculations 2022-02-24 16:46:02 +00:00
camera_matrix.h
convex_hull.cpp
convex_hull.h
delaunay.h
disjoint_set.cpp
disjoint_set.h
expression.cpp
expression.h
face3.cpp Float literals - fix math classes to allow 32 bit calculations 2022-02-24 16:46:02 +00:00
face3.h Float literals - fix math classes to allow 32 bit calculations 2022-02-24 16:46:02 +00:00
geometry.cpp Float literals - fix math classes to allow 32 bit calculations 2022-02-24 16:46:02 +00:00
geometry.h Float literals - fix math classes to allow 32 bit calculations 2022-02-24 16:46:02 +00:00
math_defs.h
math_fieldwise.cpp
math_fieldwise.h
math_funcs.cpp
math_funcs.h Float literals - fix math classes to allow 32 bit calculations 2022-02-24 16:46:02 +00:00
octree.h
octree_definition.inc
plane.cpp Float literals - fix math classes to allow 32 bit calculations 2022-02-24 16:46:02 +00:00
plane.h
quat.cpp Float literals - fix math classes to allow 32 bit calculations 2022-02-24 16:46:02 +00:00
quat.h Float literals - fix math classes to allow 32 bit calculations 2022-02-24 16:46:02 +00:00
quick_hull.cpp
quick_hull.h
random_number_generator.cpp
random_number_generator.h
random_pcg.cpp
random_pcg.h
rect2.cpp
rect2.h Float literals - fix math classes to allow 32 bit calculations 2022-02-24 16:46:02 +00:00
transform.cpp Core: Rename math 'phi' arguments to 'angle' 2022-05-05 15:02:46 +02:00
transform.h Core: Rename math 'phi' arguments to 'angle' 2022-05-05 15:02:46 +02:00
transform_2d.cpp Core: Rename math 'phi' arguments to 'angle' 2022-05-05 15:02:46 +02:00
transform_2d.h Core: Rename math 'phi' arguments to 'angle' 2022-05-05 15:02:46 +02:00
transform_interpolator.cpp Float literals - fix math classes to allow 32 bit calculations 2022-02-24 16:46:02 +00:00
transform_interpolator.h Fixed Timestep Interpolation (3D) 2022-02-16 09:41:23 +00:00
triangle_mesh.cpp Float literals - fix math classes to allow 32 bit calculations 2022-02-24 16:46:02 +00:00
triangle_mesh.h
triangulate.cpp Float literals - fix math classes to allow 32 bit calculations 2022-02-24 16:46:02 +00:00
triangulate.h
vector2.cpp Float literals - fix math classes to allow 32 bit calculations 2022-02-24 16:46:02 +00:00
vector2.h Protection for array operator for Vector2 / 3 in DEV builds 2022-03-07 10:34:40 +00:00
vector3.cpp Core: Rename math 'phi' arguments to 'angle' 2022-05-05 15:02:46 +02:00
vector3.h Core: Rename math 'phi' arguments to 'angle' 2022-05-05 15:02:46 +02:00