godot/editor/plugins/tiles
2021-09-29 17:56:30 +02:00
..
atlas_merging_dialog.cpp Implement animated tiles 2021-09-23 17:24:37 +02:00
atlas_merging_dialog.h Implement atlas merging and tile proxies 2021-07-21 12:36:37 +02:00
SCsub Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
tile_atlas_view.cpp Implement animated tiles 2021-09-23 17:24:37 +02:00
tile_atlas_view.h Entirely removes BIND_VMETHOD in favor of GDVIRTUAL 2021-08-23 08:10:13 -03:00
tile_data_editors.cpp Improve TileMap physics for moving platforms and conveyor belts like movements 2021-09-29 17:56:30 +02:00
tile_data_editors.h Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead 2021-08-02 13:54:39 +02:00
tile_map_editor.cpp Use functions defined in the their classes. 2021-09-29 09:36:34 +05:45
tile_map_editor.h Implement properties arrays in the Inspector. 2021-09-07 09:51:28 +02:00
tile_proxies_manager_dialog.cpp Make action names translatable 2021-07-31 22:19:51 +08:00
tile_proxies_manager_dialog.h Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead 2021-08-02 13:54:39 +02:00
tile_set_atlas_source_editor.cpp Various tiles-related fixes 2021-09-28 19:25:49 +02:00
tile_set_atlas_source_editor.h Various tiles-related fixes 2021-09-28 19:25:49 +02:00
tile_set_editor.cpp Implement properties arrays in the Inspector. 2021-09-07 09:51:28 +02:00
tile_set_editor.h Implement properties arrays in the Inspector. 2021-09-07 09:51:28 +02:00
tile_set_scenes_collection_source_editor.cpp Optimize StringName usage 2021-07-18 21:20:02 -03:00
tile_set_scenes_collection_source_editor.h Implement scenes tiles in TileMaps 2021-05-20 13:12:03 +02:00
tiles_editor_plugin.cpp Construct values only when necessary. 2021-09-23 22:26:07 +05:45
tiles_editor_plugin.h Implement atlas merging and tile proxies 2021-07-21 12:36:37 +02:00