godot/modules/mono/editor/Godot.NET.Sdk/Godot.SourceGenerators/Godot.SourceGenerators.props

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XML

<Project>
<ItemGroup>
<!-- $(GodotProjectDir) is defined by Godot.NET.Sdk -->
<CompilerVisibleProperty Include="GodotProjectDir" />
<CompilerVisibleProperty Include="GodotScriptPathAttributeGenerator" />
</ItemGroup>
</Project>