godot/doc
Micky 8142bc4ddd Allow negative speed_scale in AnimatedSprite2D & 3D
If the `speed_scale` is set to a negative value, the animation plays in reverse.
The second parameter of `play()` still reverses as before. if `speed_scale` and the second parameter of `play()` is true, the animation plays forward.

Also updates the documentation to better describe the pausing and playing behaviour.
2022-09-13 12:41:07 +02:00
..
classes Allow negative speed_scale in AnimatedSprite2D & 3D 2022-09-13 12:41:07 +02:00
tools [doc] Use f-strings throughout make_rst.py 2022-08-30 13:02:25 -04:00
translations i18n: Sync classref translations with Weblate (3.5 branch) 2022-09-09 14:52:21 +02:00
class.xsd Rename the argument tag to param in XML documentation 2022-08-08 22:34:31 +03:00
Doxyfile
Makefile [Web] Rename JavaScript platform to Web. 2022-08-29 11:52:00 +02:00