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814400bdd2
godot
/
platform
History
Rémi Verschelde
814400bdd2
Merge pull request
#83136
from bruvzg/occ_3x
...
[3.x] [macOS] Use occlusionState to determine when window is drawable.
2023-11-14 11:37:24 +01:00
..
android
Fix Android input routing logic when using a hardware keyboard
2023-09-14 04:29:15 -07:00
iphone
ios splash screen rotation fix
2023-08-28 17:27:14 +02:00
javascript
Web: Fix version check for missing scalbnf LTO workaround
2023-10-30 14:49:14 +01:00
osx
[macOS, 3.x] Use occlusionState to determine when window is drawable.
2023-10-11 11:49:38 +03:00
server
Alter linux debug stacktraces handling to support more environments
2023-08-29 12:42:10 +02:00
uwp
Added support for repackaging the generated UWP APPX file with makeappx.
2023-07-17 20:54:32 +02:00
windows
Build system: add option for MSVC incremental linking.
2023-10-30 14:49:13 +01:00
x11
Update PCK embedding SCons warning message to mention mold linker
2023-08-29 12:42:10 +02:00
register_platform_apis.h
One Copyright Update to rule them all
2023-01-10 15:26:54 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-06-10 15:30:52 +02:00