godot/scene
Hugo Locurcio 814989e106
Add support for bilinear bars in TextureProgress
These bars will extend from the center to the left and right of
the node, or from the center to the top and bottom of the node
depending on the option selected.

The Clockwise and Counter Clockwise mode will expand the progress
bar both ways in a circular fashion.
2018-05-12 10:23:06 +02:00
..
2d Merge pull request #18619 from mateusak/master 2018-05-08 08:57:44 +02:00
3d Fix some enums missing its bind 2018-05-08 21:14:31 -03:00
animation Implemented ragdoll 2018-05-07 21:03:16 +02:00
audio Merge pull request #15910 from robfram/fix-audio-signal-issue-15895 2018-02-01 16:54:31 +01:00
gui Add support for bilinear bars in TextureProgress 2018-05-12 10:23:06 +02:00
main Merge pull request #18709 from Faless/multiplayer_docs 2018-05-09 01:41:01 +02:00
resources Update oversampling of outlines after window size change 2018-05-11 13:59:56 +07:00
register_scene_types.cpp Implemented ragdoll 2018-05-07 21:03:16 +02:00
register_scene_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
scene_string_names.cpp Add ready signal to Node 2018-01-20 21:57:59 +00:00
scene_string_names.h Add ready signal to Node 2018-01-20 21:57:59 +00:00
SCsub disable caching for targets using helper functions 2017-11-28 23:24:12 -04:00