godot/platform/android/java
Marcus Brummer 128208d1d0
Check if vibration duration is > 0 on Android
(cherry picked from commit 47f338fc12)
2021-09-14 13:41:25 +02:00
..
app Update Oculus vr configs and add support for accessing Oculus OpenXR runtime 2021-08-27 11:16:20 -07:00
gradle/wrapper Update config versions and deprecate the use of the jcenter maven repo. 2021-06-29 14:02:22 +02:00
lib Check if vibration duration is > 0 on Android 2021-09-14 13:41:25 +02:00
nativeSrcsConfigs Enable `doNotStrip` when doing development/debugging within Android Studio 2021-03-17 15:17:02 +01:00
build.gradle Disable resource optimizations for release builds as it breaks the legacy build system. 2021-07-20 16:36:00 -07:00
gradle.properties Disable resource optimizations for release builds as it breaks the legacy build system. 2021-07-20 16:36:00 -07:00
gradlew Fix lint error/warning while building android template 2018-12-18 17:26:33 +09:00
gradlew.bat Style: Cleanup uses of double spaces between words 2021-06-07 12:06:59 +02:00
settings.gradle Add a separate `nativeSrcsConfigs` module to handle Android Studio constraints for native code editor support. 2020-11-11 15:30:56 +01:00