godot/scene
Rémi Verschelde 478337c412
Merge pull request #36751 from Faless/debugger/threads_and_profilers
ScriptDebugger refactor, threading, profilers.
2020-03-09 19:08:07 +01:00
..
2d Fix inverted use of Camera2D.offset_v 2020-02-29 16:50:33 -07:00
3d Complete NavigationMeshInstance rename 2020-03-08 17:33:34 +01:00
animation Removed boolean return type from majority of method in Tween 2020-03-06 10:59:07 +03:00
audio Signals: Port connect calls to use callable_mp 2020-02-28 14:24:09 +01:00
debugger Refactor ScriptDebugger. 2020-03-08 12:36:39 +01:00
gui Improve UX of drive letters 2020-03-03 10:38:34 +01:00
main Refactor ScriptDebugger. 2020-03-08 12:36:39 +01:00
resources Fixes bugs found by Sonarcloud and Coverity 2020-03-02 19:17:20 +01:00
SCsub Implement game camera override 2019-10-23 02:51:32 +01:00
register_scene_types.cpp Renamed NavigationPolygonInstance to NavigationRegion2D 2020-02-28 08:28:53 +01:00
register_scene_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
scene_string_names.cpp Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00
scene_string_names.h Signals: Port more uses of connect_compat 2020-02-28 14:24:09 +01:00