godot/tools/pe_bliss/pe_factory.h
2015-11-09 02:24:41 +03:30

40 lines
2.1 KiB
C++

/*************************************************************************/
/* Copyright (c) 2015 dx, http://kaimi.ru */
/* */
/* Permission is hereby granted, free of charge, to any person */
/* obtaining a copy of this software and associated documentation */
/* files (the "Software"), to deal in the Software without */
/* restriction, including without limitation the rights to use, */
/* copy, modify, merge, publish, distribute, sublicense, and/or */
/* sell copies of the Software, and to permit persons to whom the */
/* Software is furnished to do so, subject to the following conditions: */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#pragma once
#include <memory>
#include <istream>
#include <fstream>
#include "pe_base.h"
namespace pe_bliss
{
class pe_factory
{
public:
//Creates pe_base class instance from PE or PE+ istream
//If read_bound_import_raw_data, raw bound import data will be read (used to get bound import info)
//If read_debug_raw_data, raw debug data will be read (used to get image debug info)
static pe_base create_pe(std::istream& file, bool read_debug_raw_data = true);
static pe_base create_pe(const char* file_path, bool read_debug_raw_data = true);
};
}