godot/servers/audio
Fabian S. 8ebabf68f8 AudioEffectPitchShift: Fix distortion when pitch is 1.0 2024-09-17 15:16:08 +03:00
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effects AudioEffectPitchShift: Fix distortion when pitch is 1.0 2024-09-17 15:16:08 +03:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
audio_driver_dummy.cpp Fix wait for thread not started 2023-04-27 20:28:22 +02:00
audio_driver_dummy.h Further refactoring to AudioDriver implementations after #69120. 2023-02-09 11:02:00 +01:00
audio_effect.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_effect.h Extract ScriptInstance to simplify includes 2023-09-06 22:54:38 +02:00
audio_filter_sw.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_filter_sw.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_rb_resampler.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_rb_resampler.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
audio_stream.cpp Optimize cubic hermite algorithm in AudioStreamPlaybackResampled 2024-08-22 18:40:01 -04:00
audio_stream.h Fix leak when using audio samples instead of streams 2024-09-04 12:56:03 -04:00