godot/platform
Rémi Verschelde 35af2b0edd
Merge pull request #64921 from bruvzg/win_arm
[Windows] Improve build environment detection, add support for Windows on ARM.
2022-08-27 18:46:54 +02:00
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android Merge pull request #64912 from m4gr3d/fix_android_arch_mapping_main 2022-08-26 07:45:02 +02:00
ios Merge pull request #64562 from bruvzg/fix_dup_locales 2022-08-26 10:47:28 +02:00
javascript Improve platform-specific READMEs to add useful links 2022-08-25 17:50:53 +02:00
linuxbsd Merge pull request #64507 from RandomShaper/remove_unused 2022-08-27 18:42:20 +02:00
macos Merge pull request #64507 from RandomShaper/remove_unused 2022-08-27 18:42:20 +02:00
uwp Merge pull request #64507 from RandomShaper/remove_unused 2022-08-27 18:42:20 +02:00
windows Merge pull request #64921 from bruvzg/win_arm 2022-08-27 18:46:54 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00