godot/scene/resources/3d
smix8 2e1f6b50fb Add bounds function to NavigationMeshSourceGeometryData
Adds get_bounds() function to NavigationMeshSourceGeometryData2D/3D to get a bounding box that covers all the geometry.
2024-08-19 00:12:37 +02:00
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SCsub Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
box_shape_3d.cpp Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
box_shape_3d.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
capsule_shape_3d.cpp Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
capsule_shape_3d.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
concave_polygon_shape_3d.cpp Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
concave_polygon_shape_3d.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
convex_polygon_shape_3d.cpp Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
convex_polygon_shape_3d.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
cylinder_shape_3d.cpp Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
cylinder_shape_3d.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
fog_material.cpp Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
fog_material.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
height_map_shape_3d.cpp Add HeightMapShape3D update with Image data 2024-04-04 02:10:00 +02:00
height_map_shape_3d.h Add HeightMapShape3D update with Image data 2024-04-04 02:10:00 +02:00
importer_mesh.cpp NavigationPolygon: Implement get/set_polygon fast paths. 2024-08-17 00:31:58 +02:00
importer_mesh.h Optimize base and shadow meshes for cache 2024-08-16 07:36:12 -07:00
mesh_library.cpp Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
mesh_library.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
navigation_mesh_source_geometry_data_3d.cpp Add bounds function to NavigationMeshSourceGeometryData 2024-08-19 00:12:37 +02:00
navigation_mesh_source_geometry_data_3d.h Add bounds function to NavigationMeshSourceGeometryData 2024-08-19 00:12:37 +02:00
primitive_meshes.cpp Make primitive meshes react to texel size change 2024-07-26 13:54:11 +10:00
primitive_meshes.h Make primitive meshes react to texel size change 2024-07-26 13:54:11 +10:00
separation_ray_shape_3d.cpp Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
separation_ray_shape_3d.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
shape_3d.cpp Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
shape_3d.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
skin.cpp Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
skin.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
sky_material.cpp Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
sky_material.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
sphere_shape_3d.cpp Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
sphere_shape_3d.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
world_3d.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
world_3d.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
world_boundary_shape_3d.cpp Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00
world_boundary_shape_3d.h Move 3D-only resources to their own folder 2024-02-26 05:23:04 -06:00