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SCsub
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a_star.cpp
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Make AStar to use 64-bit logic
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2022-06-16 16:43:41 +03:00 |
a_star.h
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Remove redundand header from `a_star.h`
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2022-06-16 17:23:08 +03:00 |
aabb.cpp
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aabb.h
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audio_frame.h
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Ensure AudioFrame variables l and r are always initialised
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2022-06-17 17:36:11 +01:00 |
basis.cpp
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Fix the calculation of the angular velocity when the rotation speed is not high.
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2022-07-19 10:27:13 +02:00 |
basis.h
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Fix VECTOR/LOCAL transitions in Node3D
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2022-06-27 13:45:35 +02:00 |
bvh.h
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Fixup BVH debugging statements
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2022-07-25 18:21:53 +02:00 |
bvh_abb.h
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bvh_cull.inc
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…
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bvh_debug.inc
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bvh_integrity.inc
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bvh_logic.inc
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bvh_misc.inc
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bvh_pair.inc
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bvh_public.inc
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Fixup BVH debugging statements
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2022-07-25 18:21:53 +02:00 |
bvh_refit.inc
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bvh_split.inc
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bvh_structs.inc
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bvh_tree.h
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color.cpp
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Allow picking similar colours using OKHSL.
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2022-06-07 05:53:27 -07:00 |
color.h
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Color: Fix resetting alpha when setting H/S/V separately
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2022-07-26 15:43:49 +02:00 |
color_names.inc
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convex_hull.cpp
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convex_hull.h
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delaunay_2d.h
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delaunay_3d.h
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
disjoint_set.h
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
dynamic_bvh.cpp
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dynamic_bvh.h
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expression.cpp
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Expression built-in functions can also be considered as identifiers in subscripts
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2022-07-04 13:25:43 +03:00 |
expression.h
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Add a const call mode to Object, Variant and Script.
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2022-06-27 13:33:06 -07:00 |
face3.cpp
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face3.h
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geometry_2d.cpp
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geometry_2d.h
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geometry_3d.cpp
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Replace most uses of Map by HashMap
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2022-05-16 10:37:48 +02:00 |
geometry_3d.h
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math_defs.h
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math_fieldwise.cpp
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
math_fieldwise.h
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math_funcs.cpp
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math_funcs.h
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Refactor bezier interpolation functions
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2022-06-27 19:42:43 +02:00 |
plane.cpp
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plane.h
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Rename `epsilon` to `tolerance` in the `Plane::has_point` method
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2022-07-21 20:15:15 +03:00 |
projection.cpp
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
projection.h
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Code quality: Fix header guards consistency
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2022-07-25 11:17:40 +02:00 |
quaternion.cpp
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rename and unify notation for spherical interpolation
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2022-07-27 23:22:50 +09:00 |
quaternion.h
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rename and unify notation for spherical interpolation
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2022-07-27 23:22:50 +09:00 |
quick_hull.cpp
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
quick_hull.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
random_number_generator.cpp
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random_number_generator.h
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…
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random_pcg.cpp
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random_pcg.h
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rect2.cpp
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rect2.h
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rect2i.cpp
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rect2i.h
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static_raycaster.cpp
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static_raycaster.h
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Add a new HashSet template
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2022-05-20 22:40:38 +02:00 |
transform_2d.cpp
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rename translate(d) to translate(d)_local in Transform 2D/3D
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2022-07-16 11:47:54 +02:00 |
transform_2d.h
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rename translate(d) to translate(d)_local in Transform 2D/3D
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2022-07-16 11:47:54 +02:00 |
transform_3d.cpp
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Merge pull request #63532 from TokageItLab/rename-cubic-slerp
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2022-07-28 10:39:33 +02:00 |
transform_3d.h
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Merge pull request #63532 from TokageItLab/rename-cubic-slerp
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2022-07-28 10:39:33 +02:00 |
triangle_mesh.cpp
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Add surface indices to TriangleMesh
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2022-06-22 21:48:23 +02:00 |
triangle_mesh.h
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Add surface indices to TriangleMesh
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2022-06-22 21:48:23 +02:00 |
triangulate.cpp
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triangulate.h
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vector2.cpp
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Refactor bezier interpolation functions
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2022-06-27 19:42:43 +02:00 |
vector2.h
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Refactor bezier interpolation functions
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2022-06-27 19:42:43 +02:00 |
vector2i.cpp
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vector2i.h
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vector3.cpp
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Refactor bezier interpolation functions
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2022-06-27 19:42:43 +02:00 |
vector3.h
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Refactor bezier interpolation functions
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2022-06-27 19:42:43 +02:00 |
vector3i.cpp
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vector3i.h
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vector4.cpp
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Add some missing Vector4 methods
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2022-07-26 02:35:42 +02:00 |
vector4.h
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Add some missing Vector4 methods
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2022-07-26 02:35:42 +02:00 |
vector4i.cpp
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |
vector4i.h
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Implement Vector4, Vector4i, Projection
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2022-07-23 14:00:01 +02:00 |