godot/platform
Rémi Verschelde 82b87d7a17 Remove unsupported NO_SAFE_CAST/-fno-rtti from Android build
Android was the last platform to still attempt to disable RTTI (for binary
size), but both the Android editor and now the ICU library used by templates
need RTTI.

There could still be the possibility to support this for non-ICU template
builds (i.e. without the TextServerAdvanced module), but since this isn't one
of the build configurations we test regularly it's pretty risky to keep this
option only for that specific use case. And our code is already littered with
`dynamic_cast`s which weren't guarded with `!defined(NO_SAFE_CAST)`.
2022-10-03 11:18:31 +02:00
..
android Remove unsupported NO_SAFE_CAST/-fno-rtti from Android build 2022-10-03 11:18:31 +02:00
ios ci: add Python static analysis check via mypy 2022-09-30 19:03:17 +07:00
linuxbsd Fix inconsistent window state on X11. 2022-10-01 16:01:28 -06:00
macos ci: add Python static analysis check via mypy 2022-09-30 19:03:17 +07:00
uwp ci: add Python static analysis check via mypy 2022-09-30 19:03:17 +07:00
web ci: add Python static analysis check via mypy 2022-09-30 19:03:17 +07:00
windows ci: add Python static analysis check via mypy 2022-09-30 19:03:17 +07:00
register_platform_apis.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00