godot/modules/opensimplex
Hugo Locurcio 1898240af8 Increase the maximum number of octaves in OpenSimplexNoise to 9
An error message is now printed when trying to set the number of octaves
above the maximum allowed value.

The magic constant was also replaced with a define that can be
easily changed.

This closes #28714.

(cherry picked from commit 13622d40fc)
2020-02-06 13:02:08 +01:00
..
doc_classes Increase the maximum number of octaves in OpenSimplexNoise to 9 2020-02-06 13:02:08 +01:00
icons Add support for creating editor icons per module 2019-06-28 23:42:26 +03:00
SCsub SCons: Always use env.Prepend for CPPPATH 2019-04-30 13:12:06 +02:00
config.py Remove redundant size property from NoiseTexture 2018-10-03 10:27:24 +02:00
noise_texture.cpp Make NoiseTexture threading more robust 2020-01-07 11:35:34 +01:00
noise_texture.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
open_simplex_noise.cpp Increase the maximum number of octaves in OpenSimplexNoise to 9 2020-02-06 13:02:08 +01:00
open_simplex_noise.h Increase the maximum number of octaves in OpenSimplexNoise to 9 2020-02-06 13:02:08 +01:00
register_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00