godot/modules/webrtc
Rémi Verschelde f5836b40d4
doc: Use self-closing tags for `return` and `argument`
For the time being we don't support writing a description for those, preferring
having all details in the method's description.

Using self-closing tags saves half the lines, and prevents contributors from
thinking that they should write the argument or return documentation there.

(cherry picked from commit 7adf4cc9b5)
2021-08-03 10:20:19 +02:00
..
doc_classes doc: Use self-closing tags for `return` and `argument` 2021-08-03 10:20:19 +02:00
SCsub
config.py
library_godot_webrtc.js Add get_buffered_amount() to WebRTCDataChannel 2021-07-20 16:52:33 -05:00
register_types.cpp
register_types.h
webrtc_data_channel.cpp Add get_buffered_amount() to WebRTCDataChannel 2021-07-20 16:52:33 -05:00
webrtc_data_channel.h Add get_buffered_amount() to WebRTCDataChannel 2021-07-20 16:52:33 -05:00
webrtc_data_channel_gdnative.cpp Add get_buffered_amount() to WebRTCDataChannel 2021-07-20 16:52:33 -05:00
webrtc_data_channel_gdnative.h Add get_buffered_amount() to WebRTCDataChannel 2021-07-20 16:52:33 -05:00
webrtc_data_channel_js.cpp Add get_buffered_amount() to WebRTCDataChannel 2021-07-20 16:52:33 -05:00
webrtc_data_channel_js.h Add get_buffered_amount() to WebRTCDataChannel 2021-07-20 16:52:33 -05:00
webrtc_multiplayer.cpp
webrtc_multiplayer.h
webrtc_peer_connection.cpp
webrtc_peer_connection.h
webrtc_peer_connection_gdnative.cpp
webrtc_peer_connection_gdnative.h
webrtc_peer_connection_js.cpp
webrtc_peer_connection_js.h