godot/tools
Jakub Grzesik 82f84f4c2f Remote transform node (for 3d)
It's code is based on RemoteTransform2D node.
2016-07-14 16:37:26 +02:00
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addheader Remove last NACL references 2016-04-25 19:08:22 +02:00
bmfhdr Remove trailing spaces 2016-04-02 20:26:12 +02:00
buildstuff GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
certs -Made editor support SSL certs by default (embedded them) 2016-03-12 10:46:38 -03:00
collada Remove unused variables (third pass) + dead code 2016-07-07 23:16:21 +02:00
doc Doctool: correct XML indentation 2016-07-07 23:50:36 +02:00
docdump remove trailing whitespace 2016-03-09 00:00:52 +01:00
docker Experimental Docker image for godot 2016-02-17 10:12:40 +03:30
editor Remote transform node (for 3d) 2016-07-14 16:37:26 +02:00
editor_fonts changed font system to use fallbacks 2016-05-30 19:41:32 -03:00
glwrapper Remove trailing spaces 2016-04-02 20:26:12 +02:00
Godot.app/Contents Make .app bundle hidpi aware 2016-06-11 13:27:04 -07:00
html_fs Remove trailing spaces 2016-04-02 20:26:12 +02:00
ios_xcode_template Update copyright to 2016 in headers 2016-01-01 11:50:53 -02:00
osx_template.app/Contents Icon: Remove more grey capsules behind official logo 2016-05-30 00:41:42 +02:00
pck Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
script_plugins Changed *_scene() to *_tree() 2015-03-05 23:05:30 +01:00
scripts Added new svgs to pngs exporter 2016-06-14 21:42:02 -05:00
steam deleted files added accidentally 2016-02-28 20:39:29 -03:00
translations Fix typo in file dialog shortcut 2016-06-28 11:22:31 -03:00
memsort.py Remove trailing spaces 2016-04-02 20:26:12 +02:00
SCsub Sort l18n while building 2016-06-01 15:56:19 +02:00