godot/platform/javascript/js/engine
Fabio Alessandrelli cc4612277b [HTML5] PWA service worker prefers cached version.
Use an offline first approach, where we prefer the cached version over
the network one.
This forces games using PWA to always re-export the project and not just
the PCK, so that the service worker version gets updated correctly, and
the end-user cache is correctly cleared on update.
2022-02-06 18:46:22 +01:00
..
config.js [HTML5] PWA service worker prefers cached version. 2022-02-06 18:46:22 +01:00
engine.externs.js [HTML5] Preloader fetch, streaming instantiation. 2021-03-05 20:11:18 +01:00
engine.js [HTML5] PWA service worker prefers cached version. 2022-02-06 18:46:22 +01:00
preloader.js [HTML5] Disable body_size in fetch. 2021-04-03 15:05:36 +02:00