.. |
area.cpp
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-Make sure monitorable cant be flipped while flushing queries, fixes #17330
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2018-11-16 08:49:26 -03:00 |
area.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
arvr_nodes.cpp
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Repaired mistyped of 'its' on several files.
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2018-10-25 07:19:21 +07:00 |
arvr_nodes.h
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Repaired mistyped of 'its' on several files.
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2018-10-25 07:19:21 +07:00 |
audio_stream_player_3d.cpp
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Fix AudioStreamPlayer2D/3D::is_playing right after a play()
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2018-11-17 11:47:11 -03:00 |
audio_stream_player_3d.h
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Improved stream paused fade code
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2018-07-09 21:58:33 -03:00 |
baked_lightmap.cpp
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Fixes to baker, restored xatlas and fixed bake options.
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2018-10-05 19:00:32 -03:00 |
baked_lightmap.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
bone_attachment.cpp
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Bind many more properties to scripts
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2018-01-12 00:58:14 +02:00 |
bone_attachment.h
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Bind many more properties to scripts
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2018-01-12 00:58:14 +02:00 |
camera.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
camera.h
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Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding.
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2018-08-21 15:31:23 -03:00 |
collision_object.cpp
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Improve ClassDB information for some some signal parameters
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2018-09-01 18:05:51 +08:00 |
collision_object.h
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Implemented Soft body
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2018-07-23 20:50:23 +02:00 |
collision_polygon.cpp
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CSG Support for Godot!
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2018-04-27 21:55:10 -03:00 |
collision_polygon.h
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CSG Support for Godot!
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2018-04-27 21:55:10 -03:00 |
collision_shape.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
collision_shape.h
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Implemented Soft body
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2018-07-23 20:50:23 +02:00 |
cpu_particles.cpp
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Fixing wrong type hint on CPUParticles and CPUParticles2D's color ramp
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2018-11-23 00:54:25 +01:00 |
cpu_particles.h
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Remove animation loop from ParticlesMaterial + improvements to CPUParticles2D
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2018-11-04 15:58:12 +01:00 |
gi_probe.cpp
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Ability to disable scale in nodes, closes #19927
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2018-07-18 13:48:09 -03:00 |
gi_probe.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
immediate_geometry.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
immediate_geometry.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
interpolated_camera.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
interpolated_camera.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
light.cpp
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Fix editor only lights
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2018-10-24 16:47:32 +02:00 |
light.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
listener.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
listener.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
mesh_instance.cpp
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Get surface material count in MeshInstance for scripts
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2018-10-23 15:25:38 +02:00 |
mesh_instance.h
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Get surface material count in MeshInstance for scripts
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2018-10-23 15:25:38 +02:00 |
multimesh_instance.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
multimesh_instance.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
navigation_mesh.cpp
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Reduce unnecessary COW on Vector by make writing explicit
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2018-07-26 00:54:16 +02:00 |
navigation_mesh.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
navigation.cpp
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Fix warnings about set but unused variables [-Wunused-but-set-variable]
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2018-09-27 16:25:24 +02:00 |
navigation.h
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Better heuristic for the shortest path algorithm for navigation2D and navigation.
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2018-09-20 21:23:17 +02:00 |
particles.cpp
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Make 2D particles work OOTB (again)
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2018-11-13 23:25:05 +01:00 |
particles.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
path.cpp
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Add a configuration warning to [Oriented]PathFollow
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2018-10-24 23:39:45 +02:00 |
path.h
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Add a configuration warning to [Oriented]PathFollow
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2018-10-24 23:39:45 +02:00 |
physics_body.cpp
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Fix 6DOF Physical Bone joint
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2018-11-22 11:15:48 +01:00 |
physics_body.h
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Fix 6DOF Physical Bone joint
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2018-11-22 11:15:48 +01:00 |
physics_joint.cpp
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Removed duplicate property bind in Generic6DOFJoint.
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2018-11-20 03:47:09 +00:00 |
physics_joint.h
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Added angular restitution
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2018-11-13 09:24:00 +01:00 |
portal.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
portal.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
position_3d.cpp
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
position_3d.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
proximity_group.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
proximity_group.h
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Bind many more properties to scripts
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2018-01-12 00:58:14 +02:00 |
ray_cast.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
ray_cast.h
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Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding.
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2018-08-21 15:31:23 -03:00 |
reflection_probe.cpp
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Ability to disable scale in nodes, closes #19927
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2018-07-18 13:48:09 -03:00 |
reflection_probe.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
remote_transform.cpp
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Switched AnimatedTexture to a readers-writers lock, solves a race condition and fixes #20221
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2018-08-23 13:28:36 -03:00 |
remote_transform.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
room_instance.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
room_instance.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
scenario_fx.cpp
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-Ability to open resources in the same window
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2018-05-17 18:03:05 -03:00 |
scenario_fx.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
SCsub
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SCons: Build thirdparty code in own env, disable warnings
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2018-09-28 14:07:39 +02:00 |
skeleton.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
skeleton.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
soft_body.cpp
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Add method get_collision_exceptions
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2018-11-01 06:41:34 -03:00 |
soft_body.h
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Add method get_collision_exceptions
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2018-11-01 06:41:34 -03:00 |
spatial_velocity_tracker.cpp
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
spatial_velocity_tracker.h
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Add missing copyright headers and fix formatting
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2018-01-05 01:22:23 +01:00 |
spatial.cpp
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-Moved EditorDefaultValue to ClassDB, made it core
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2018-11-08 11:30:59 -03:00 |
spatial.h
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Add a function to force transform update, fixes #17628
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2018-09-06 20:38:16 -03:00 |
spring_arm.cpp
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Fix warnings about wrong member initialization order [-Wreorder]
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2018-09-28 17:30:28 +02:00 |
spring_arm.h
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Fix warnings about wrong member initialization order [-Wreorder]
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2018-09-28 17:30:28 +02:00 |
sprite_3d.cpp
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Fixing tangent and binormal logic
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2018-11-19 22:27:05 +11:00 |
sprite_3d.h
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Polished 3D selection
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2018-06-13 17:52:37 +02:00 |
vehicle_body.cpp
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Misc. typos
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2018-09-12 21:39:17 -04:00 |
vehicle_body.h
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Reduce unnecessary COW on Vector by make writing explicit
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2018-07-26 00:54:16 +02:00 |
visibility_notifier.cpp
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Remove the "is able to sleep" condition for adding visibility notifier nodes, fixes #19659
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2018-11-19 23:06:02 -03:00 |
visibility_notifier.h
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Fix warnings on virtual methods [-Woverloaded-virtual] [-Wdelete-non-virtual-dtor]
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2018-10-02 13:40:17 +02:00 |
visual_instance.cpp
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Fix GeometryInstance extra_cull_margin step
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2018-09-23 13:58:58 +02:00 |
visual_instance.h
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Make core/ includes absolute, remove subfolders from include path
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2018-09-12 09:52:22 +02:00 |
voxel_light_baker.cpp
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Repaired mistyped of 'its' on several files.
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2018-10-25 07:19:21 +07:00 |
voxel_light_baker.h
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Many more fixes for GLES2 mobile export. Also added ability to turn on OpenGL debugging on Android export.
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2018-10-02 10:00:15 -03:00 |