godot/platform/linuxbsd/export
Fabio Alessandrelli 9c2b5ae5ce [Editor] LinuxBSD export reports Linux as OS name.
This is in line with what's reported by the `OS` class on GNU/Linux, and
is required by the extension exporter to identify the correct library.

For BSD, we should either finish splitting the platform (into
platform/bsd) or register a separate exporter with OS name BSD and
proper templates detection.
2022-05-24 12:01:34 +02:00
..
export.cpp [Editor] LinuxBSD export reports Linux as OS name. 2022-05-24 12:01:34 +02:00
export.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
export_plugin.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
export_plugin.h Replace most uses of Map by HashMap 2022-05-16 10:37:48 +02:00