godot/editor/export
Yuri Sizov 1459507ed2 Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
..
SCsub
editor_export.cpp Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
editor_export.h
editor_export_platform.cpp Rename EditorInterface.get_editor_main_control to get_editor_main_screen 2022-09-07 03:01:58 +03:00
editor_export_platform.h Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
editor_export_platform_pc.cpp Rename String `plus_file` to `path_join` 2022-08-29 19:38:13 -05:00
editor_export_platform_pc.h Refactor the export checking logic to improve separation of concerns 2022-08-14 09:12:04 -07:00
editor_export_plugin.cpp Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
editor_export_plugin.h Add support for scene/resource customization in export plugins 2022-09-01 11:16:00 +02:00
editor_export_preset.cpp [macOS export] Simplify code signing options, add support for rcodesign tool for signing and notarization. 2022-08-26 14:23:31 +03:00
editor_export_preset.h [macOS export] Simplify code signing options, add support for rcodesign tool for signing and notarization. 2022-08-26 14:23:31 +03:00
editor_export_shared_object.h
export_template_manager.cpp Rename String `plus_file` to `path_join` 2022-08-29 19:38:13 -05:00
export_template_manager.h Move project export and export template manager into export folder 2022-07-26 08:28:29 -05:00
project_export.cpp Rename `hint_tooltip` to `tooltip_text` & setget 2022-08-27 01:35:01 +02:00
project_export.h Move project export and export template manager into export folder 2022-07-26 08:28:29 -05:00