godot/platform
Fredia Huya-Kouadio c3c0bea615 Enable long press, pan and scale gestures for the Godot Android Editor
Fix the bug causing the editor to crash when running the project.
2022-09-07 13:30:10 -07:00
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android Enable long press, pan and scale gestures for the Godot Android Editor 2022-09-07 13:30:10 -07:00
ios Rename `range_lerp` to `remap` 2022-09-06 07:19:20 +02:00
linuxbsd Merge pull request #64417 from aaronfranke/has-space 2022-09-06 17:00:44 +02:00
macos Rename `range_lerp` to `remap` 2022-09-06 07:19:20 +02:00
uwp Rename String `plus_file` to `path_join` 2022-08-29 19:38:13 -05:00
web [Web] Enable Web exporter in non-dev mode. 2022-09-07 11:58:30 +02:00
windows Re-enable per-pixel transparency support on Linux, macOS, and Windows (for Vulkan and OpenGL rendering drivers). 2022-09-03 19:16:03 +03:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h Code quality: Fix header guards consistency 2022-07-25 11:17:40 +02:00