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84058ab8ac
godot
/
servers
/
audio
/
effects
History
Juan Linietsky
af9bb0ea15
Clean up latency related functions
2019-04-27 12:23:05 -03:00
..
SCsub
…
audio_effect_amplify.cpp
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audio_effect_amplify.h
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audio_effect_chorus.cpp
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audio_effect_chorus.h
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audio_effect_compressor.cpp
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audio_effect_compressor.h
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audio_effect_delay.cpp
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audio_effect_delay.h
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audio_effect_distortion.cpp
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audio_effect_distortion.h
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audio_effect_eq.cpp
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audio_effect_eq.h
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audio_effect_filter.cpp
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audio_effect_filter.h
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audio_effect_limiter.cpp
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audio_effect_limiter.h
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audio_effect_panner.cpp
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audio_effect_panner.h
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audio_effect_phaser.cpp
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audio_effect_phaser.h
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audio_effect_pitch_shift.cpp
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audio_effect_pitch_shift.h
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audio_effect_record.cpp
Small fixes, mostly dupicated code
2019-04-08 11:03:37 +02:00
audio_effect_record.h
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audio_effect_reverb.cpp
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audio_effect_reverb.h
…
audio_effect_spectrum_analyzer.cpp
Clean up latency related functions
2019-04-27 12:23:05 -03:00
audio_effect_spectrum_analyzer.h
Added generator audio stream, and spectrum analyzer audio effect
2019-04-10 12:58:06 -03:00
audio_effect_stereo_enhance.cpp
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audio_effect_stereo_enhance.h
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audio_stream_generator.cpp
Added generator audio stream, and spectrum analyzer audio effect
2019-04-10 12:58:06 -03:00
audio_stream_generator.h
Added generator audio stream, and spectrum analyzer audio effect
2019-04-10 12:58:06 -03:00
eq.cpp
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eq.h
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reverb.cpp
…
reverb.h
…