godot/platform
Mel Collins 8406e60522 Add InputEventKey.location to tell left from right
This adds a new enum `KeyLocation` and associated property
`InputEventKey.location`, which indicates the left/right location of key
events which may come from one of two physical keys, eg. Shift, Ctrl.

It also adds simulation of missing Shift KEYUP events for Windows.
When multiple Shifts are held down at the same time, Windows natively
only sends a KEYUP for the last one to be released.
2024-01-26 14:42:28 +01:00
..
android Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
ios Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
linuxbsd Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
macos Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
web Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
windows Add InputEventKey.location to tell left from right 2024-01-26 14:42:28 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00