godot/modules/enet
Fabio Alessandrelli 411f08c506 Fix ENet max clients highest value.
Was 4096, while actually it's 4095. Fixed now in both docs and
`create_server` check.
2020-01-03 20:18:33 +01:00
..
doc_classes Fix ENet max clients highest value. 2020-01-03 20:18:33 +01:00
SCsub SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines 2019-07-03 09:59:04 +02:00
config.py SCons: Pass env to modules can_build method 2018-05-30 19:11:36 +02:00
networked_multiplayer_enet.cpp Fix ENet max clients highest value. 2020-01-03 20:18:33 +01:00
networked_multiplayer_enet.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.cpp Update copyright statements to 2020 2020-01-01 11:16:22 +01:00
register_types.h Update copyright statements to 2020 2020-01-01 11:16:22 +01:00