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846d075a2f
godot
/
servers
/
audio
/
effects
History
Rémi Verschelde
3ba724e715
AudioEffectPitchShift: Prevent negative size memset (GCC warning)
2024-02-19 00:30:25 +01:00
..
SCsub
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audio_effect_amplify.cpp
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audio_effect_amplify.h
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audio_effect_capture.cpp
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audio_effect_capture.h
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audio_effect_chorus.cpp
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audio_effect_chorus.h
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audio_effect_compressor.cpp
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audio_effect_compressor.h
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audio_effect_delay.cpp
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audio_effect_delay.h
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audio_effect_distortion.cpp
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audio_effect_distortion.h
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audio_effect_eq.cpp
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audio_effect_eq.h
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audio_effect_filter.cpp
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audio_effect_filter.h
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audio_effect_limiter.cpp
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audio_effect_limiter.h
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audio_effect_panner.cpp
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audio_effect_panner.h
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audio_effect_phaser.cpp
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audio_effect_phaser.h
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audio_effect_pitch_shift.cpp
AudioEffectPitchShift: Prevent negative size memset (GCC warning)
2024-02-19 00:30:25 +01:00
audio_effect_pitch_shift.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
audio_effect_record.cpp
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audio_effect_record.h
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audio_effect_reverb.cpp
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audio_effect_reverb.h
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audio_effect_spectrum_analyzer.cpp
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audio_effect_spectrum_analyzer.h
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audio_effect_stereo_enhance.cpp
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audio_effect_stereo_enhance.h
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audio_stream_generator.cpp
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audio_stream_generator.h
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eq_filter.cpp
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eq_filter.h
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reverb_filter.cpp
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reverb_filter.h
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