godot/platform/nacl/os_nacl.h
2016-01-01 11:50:53 -02:00

157 lines
5.4 KiB
C++

/*************************************************************************/
/* os_nacl.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef OS_NACL_H
#define OS_NACL_H
#include "core/os/os.h"
#include "servers/visual_server.h"
#include "servers/visual/rasterizer.h"
#include "servers/physics/physics_server_sw.h"
#include "servers/spatial_sound/spatial_sound_server_sw.h"
#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
#include "servers/audio/audio_server_sw.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
#include "audio_driver_nacl.h"
#include "os/input.h"
#include <ppapi/cpp/input_event.h>
class OSNacl : OS {
uint64_t ticks_start;
protected:
enum {
MAX_EVENTS = 64,
};
MainLoop *main_loop;
Rasterizer *rasterizer;
VisualServer *visual_server;
PhysicsServer *physics_server;
SpatialSoundServerSW *spatial_sound_server;
AudioServerSW *audio_server;
SampleManagerMallocSW *sample_manager;
SpatialSound2DServerSW *spatial_sound_2d_server;
Physics2DServer *physics_2d_server;
AudioDriverNacl* audio_driver;
// functions used by main to initialize/deintialize the OS
virtual int get_video_driver_count() const;
virtual const char * get_video_driver_name(int p_driver) const;
virtual VideoMode get_default_video_mode() const;
virtual int get_audio_driver_count() const;
virtual const char * get_audio_driver_name(int p_driver) const;
void vprint(const char* p_format, va_list p_list, bool p_stderr);
virtual void initialize_core();
virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver);
virtual void set_main_loop( MainLoop * p_main_loop );
virtual void delete_main_loop();
virtual void finalize();
virtual void finalize_core();
int mouse_last_x, mouse_last_y;
InputEvent event_queue[MAX_EVENTS];
int event_count;
void queue_event(const InputEvent& p_event);
int event_id;
uint32_t mouse_mask;
uint32_t last_scancode;
bool minimized;
VideoMode video_mode;
InputDefault *input;
public:
void add_package(String p_name, Vector<uint8_t> p_data);
void handle_event(const pp::InputEvent& p_event);
virtual void alert(const String& p_alert,const String& p_title);
virtual String get_stdin_string(bool p_block);
virtual void set_mouse_show(bool p_show);
virtual void set_mouse_grab(bool p_grab);
virtual bool is_mouse_grab_enabled() const;
virtual Point2 get_mouse_pos() const;
virtual int get_mouse_button_state() const;
virtual void set_window_title(const String& p_title);
virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen);
virtual VideoMode get_video_mode(int p_screen) const;
virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const;
virtual Error execute(const String& p_path, const List<String>& p_arguments,bool p_blocking,ProcessID *r_child_id=NULL,String* r_pipe=NULL,int *r_exitcode=NULL);
virtual Error kill(const ProcessID& p_pid);
virtual bool has_environment(const String& p_var) const;
virtual String get_environment(const String& p_var) const;
virtual void set_cursor_shape(CursorShape p_shape);
virtual String get_name();
virtual MainLoop *get_main_loop() const;
virtual Date get_date(bool utc) const;
virtual Time get_time(bool utc) const;
virtual void delay_usec(uint32_t p_usec) const;
virtual uint64_t get_ticks_usec() const;
virtual String get_resource_dir() const;
virtual bool can_draw() const;
bool iterate();
OSNacl();
~OSNacl();
};
#endif // OS_NACL_H