godot/scene
Rémi Verschelde 84e205b5a1
Merge pull request #86950 from jsjtxietian/fix-compress-image-error
Fix wrong fail condition in compressed texture's `_set_data`
2024-01-08 14:53:43 +01:00
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2d Merge pull request #86847 from kleonc/tilemap-make-quadrant-canvas-item-position-local 2024-01-08 14:52:54 +01:00
3d Merge pull request #86474 from KoBeWi/particular_velocity 2024-01-08 11:53:53 +01:00
animation Remove Object pointer/solve types conflict in AnimationTrackCache 2024-01-08 21:48:19 +09:00
audio [Audio] Fix pausing stream on entering tree 2023-10-22 22:35:32 +02:00
debugger Use mingw-std-threads in MinGW builds 2023-11-18 11:56:05 +01:00
gui Merge pull request #82468 from kitbdev/tabcontainer-bottom 2024-01-08 14:51:37 +01:00
main Add autocompletion to `get_node_or_null` 2024-01-06 17:33:32 +01:00
resources Merge pull request #86950 from jsjtxietian/fix-compress-image-error 2024-01-08 14:53:43 +01:00
theme Add const lvalue ref to container parameters 2024-01-05 14:49:57 -03:00
SCsub
property_utils.cpp Fix node property duplication 2023-11-04 10:45:38 +02:00
property_utils.h
register_scene_types.cpp Fix some build errors with `disable_3d=Yes` 2024-01-07 00:44:33 +01:00
register_scene_types.h
scene_string_names.cpp Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00
scene_string_names.h Use StringName consistently to refer to the Master audio bus name 2023-08-07 18:06:17 +02:00