godot/doc
reduz 8580f377a3 Implement Scene Unique Nodes
Implements https://github.com/godotengine/godot-proposals/issues/4096

* Nodes can be marked unique to the scene in the editor (or via code).
* Unique nodes can be accessed via the **%** prefix at any point in the path. From that point in the path (depending on whether the scene of the path is), the unique node will be fetched.
* Implementation is very optimal, as these nodes are cached.
2022-04-25 12:19:17 +02:00
..
classes Implement Scene Unique Nodes 2022-04-25 12:19:17 +02:00
tools makerst: Improve error reporting 2022-04-11 02:34:37 +02:00
translations i18n: Sync classref translations with Weblate 2022-03-29 01:23:07 +02:00
class.xsd Add an XML schema for documentation 2022-02-15 00:03:31 +01:00
Doxyfile Replace HTTP links with HTTPS for sites with HTTPS versions 2021-08-22 20:13:11 -05:00
Makefile i18n: Add --lang option to make_rst.py to write translated headings 2021-12-21 13:47:11 +01:00