godot/core/variant/callable_bind.h
Rémi Verschelde d95794ec8a
One Copyright Update to rule them all
As many open source projects have started doing it, we're removing the
current year from the copyright notice, so that we don't need to bump
it every year.

It seems like only the first year of publication is technically
relevant for copyright notices, and even that seems to be something
that many companies stopped listing altogether (in a version controlled
codebase, the commits are a much better source of date of publication
than a hardcoded copyright statement).

We also now list Godot Engine contributors first as we're collectively
the current maintainers of the project, and we clarify that the
"exclusive" copyright of the co-founders covers the timespan before
opensourcing (their further contributions are included as part of Godot
Engine contributors).

Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05 13:25:55 +01:00

88 lines
4.5 KiB
C++

/**************************************************************************/
/* callable_bind.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef CALLABLE_BIND_H
#define CALLABLE_BIND_H
#include "core/variant/callable.h"
#include "core/variant/variant.h"
class CallableCustomBind : public CallableCustom {
Callable callable;
Vector<Variant> binds;
static bool _equal_func(const CallableCustom *p_a, const CallableCustom *p_b);
static bool _less_func(const CallableCustom *p_a, const CallableCustom *p_b);
public:
//for every type that inherits, these must always be the same for this type
virtual uint32_t hash() const override;
virtual String get_as_text() const override;
virtual CompareEqualFunc get_compare_equal_func() const override;
virtual CompareLessFunc get_compare_less_func() const override;
virtual StringName get_method() const override;
virtual ObjectID get_object() const override; //must always be able to provide an object
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const override;
virtual const Callable *get_base_comparator() const override;
Callable get_callable() { return callable; }
Vector<Variant> get_binds() { return binds; }
CallableCustomBind(const Callable &p_callable, const Vector<Variant> &p_binds);
virtual ~CallableCustomBind();
};
class CallableCustomUnbind : public CallableCustom {
Callable callable;
int argcount;
static bool _equal_func(const CallableCustom *p_a, const CallableCustom *p_b);
static bool _less_func(const CallableCustom *p_a, const CallableCustom *p_b);
public:
//for every type that inherits, these must always be the same for this type
virtual uint32_t hash() const override;
virtual String get_as_text() const override;
virtual CompareEqualFunc get_compare_equal_func() const override;
virtual CompareLessFunc get_compare_less_func() const override;
virtual StringName get_method() const override;
virtual ObjectID get_object() const override; //must always be able to provide an object
virtual void call(const Variant **p_arguments, int p_argcount, Variant &r_return_value, Callable::CallError &r_call_error) const override;
virtual const Callable *get_base_comparator() const override;
Callable get_callable() { return callable; }
int get_unbinds() { return argcount; }
CallableCustomUnbind(const Callable &p_callable, int p_argcount);
virtual ~CallableCustomUnbind();
};
#endif // CALLABLE_BIND_H