godot/platform/android/java
Juan Linietsky 4b1f0afb01 -several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits FBOs so all 2D shader effects should now work in every single Android device. 2015-12-02 11:15:48 -03:00
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res Merge pull request #2518 from masoudbh3/godot-icons 2015-11-19 00:08:47 -03:00
src/com/android -several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits FBOs so all 2D shader effects should now work in every single Android device. 2015-12-02 11:15:48 -03:00
ant.properties -Support for changing fonts 2014-04-05 12:39:30 -03:00
build.properties GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
build.xml GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
default.properties GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
my-release-key.keystore GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
proguard-project.txt GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
proguard.cfg GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00