godot/scene
2022-02-12 18:11:17 +09:00
..
2d Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
3d Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
animation String: Add contains(). 2022-02-04 01:28:02 +05:45
audio Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
debugger [Debugger] Move most profilers to ServersDebugger. 2022-02-06 17:36:48 +01:00
gui Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
main Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
multiplayer Merge pull request #57876 from Faless/mp/4.x_clarify_rpc_error 2022-02-09 23:38:16 +01:00
resources Implement cubic_interpolate() as MathFunc for refactoring 2022-02-12 18:11:17 +09:00
property_utils.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
property_utils.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_scene_types.cpp Improvements and fixes to occluders 2022-02-07 13:04:51 +01:00
register_scene_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
scene_string_names.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub [Net] New replication interface, spawner and synchronizer nodes. 2022-02-04 14:56:30 +01:00