godot/tools
Andreas Haas 86fd40b06c
Only show AnimationEditor automatically when an Animplayer is selected.
Previous behaviour was to show it when an AnimationPlayer has been detected in the scene, now you actually have to select it.
Fixes #6213
2016-10-13 12:31:56 +02:00
..
certs -Made editor support SSL certs by default (embedded them) 2016-03-12 10:46:38 -03:00
collada Remove unused variables (third pass) + dead code 2016-07-07 23:16:21 +02:00
dist Merge pull request #6363 from vnen/winrt 2016-09-10 11:47:42 -03:00
doc Renamed the bind_native functions to bind_vararg, should make it show the documentation more clearly and also make it easier to bind to C# 2016-09-07 19:39:57 -03:00
editor Only show AnimationEditor automatically when an Animplayer is selected. 2016-10-13 12:31:56 +02:00
editor_fonts Fonts: add missing license information 2016-07-16 11:53:57 +02:00
scripts Move various scripts to the "scripts" folder 2016-09-05 07:49:22 +02:00
translations i18n: Sync template and translations with current code 2016-10-09 18:12:42 +02:00
SCsub PCKPacker: moved from tools into core, fixes #4129 2016-10-01 22:07:07 +02:00