godot/scene/2d
Gilles Roudière a3dda2df85 Rework the TileSet resource and TileMap nodes:
- Move most properties from TileMap to TileSet,
- Make TileSet more flexible, supporting more feature (several
  collision layers, etc...),
- Fusion both the TileMap and TileSet editor,
- Implement TileSetSources, and thus a new way to index tiles in the TileSet,
- Rework the TileSet and TileMap editors completely,
- Implement an editor zoom widget (and use it in several places)
2021-05-07 18:06:17 +02:00
..
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00
animated_sprite_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
animated_sprite_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
area_2d.cpp Move collision layer and mask into CollisionObject. 2021-04-20 10:38:42 +01:00
area_2d.h Move collision layer and mask into CollisionObject. 2021-04-20 10:38:42 +01:00
audio_stream_player_2d.cpp Modernize atomics 2021-02-18 17:12:46 +01:00
audio_stream_player_2d.h Modernize atomics 2021-02-18 17:12:46 +01:00
back_buffer_copy.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
back_buffer_copy.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
camera_2d.cpp Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
camera_2d.h Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
canvas_group.cpp Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
canvas_group.h Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
canvas_modulate.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
canvas_modulate.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
collision_object_2d.cpp Prevent setting too big or too small Collision Mask and Layer 2021-04-30 17:19:04 +02:00
collision_object_2d.h Move collision layer and mask into CollisionObject. 2021-04-20 10:38:42 +01:00
collision_polygon_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
collision_polygon_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
collision_shape_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
collision_shape_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
cpu_particles_2d.cpp Core: Drop custom `copymem`/`zeromem` defines 2021-04-27 16:26:27 +02:00
cpu_particles_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
gpu_particles_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
gpu_particles_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
joints_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
joints_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
light_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
light_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
light_occluder_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
light_occluder_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
line_2d.cpp Line2D::set_point_position Fail if passed index is out of bounds 2021-02-21 13:50:11 +01:00
line_2d.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
line_builder.cpp Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
line_builder.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
mesh_instance_2d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
mesh_instance_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
multimesh_instance_2d.cpp Removed _change_notify 2021-02-10 19:31:24 -03:00
multimesh_instance_2d.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
navigation_agent_2d.cpp Merge pull request #47960 from smix8/issue_47334_navagent2d_target_reached 2021-04-27 13:34:48 +02:00
navigation_agent_2d.h put distance check to target into function 2021-04-27 11:22:37 +02:00
navigation_obstacle_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
navigation_obstacle_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
navigation_region_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
navigation_region_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
node_2d.cpp Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
node_2d.h Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
parallax_background.cpp Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
parallax_background.h Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
parallax_layer.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
parallax_layer.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
path_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
path_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
physics_body_2d.cpp Unexpose _direct_state_changed in PhysicsBody 2021-04-22 23:20:58 -05:00
physics_body_2d.h Move collision layer and mask into CollisionObject. 2021-04-20 10:38:42 +01:00
polygon_2d.cpp Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
polygon_2d.h Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
position_2d.cpp Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
position_2d.h Use real_t in non-physics 2D nodes 2021-03-19 13:04:45 -04:00
ray_cast_2d.cpp Prevent setting too big or too small Collision Mask and Layer 2021-04-30 17:19:04 +02:00
ray_cast_2d.h Highlight collision, correct the size and make the arrow a bit less thick for low-res game 2021-03-05 00:32:49 +01:00
remote_transform_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
remote_transform_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
skeleton_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
skeleton_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
sprite_2d.cpp Rename Sprite.region_enabled getter and setter to match properties 2021-03-14 17:31:49 +00:00
sprite_2d.h Merge pull request #45571 from aaronfranke/node2d-real_t 2021-03-23 00:10:53 +01:00
tile_map.cpp Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
tile_map.h Rework the TileSet resource and TileMap nodes: 2021-05-07 18:06:17 +02:00
touch_screen_button.cpp Fix crashes in *_input functions 2021-04-05 08:52:21 +02:00
touch_screen_button.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
visibility_notifier_2d.cpp Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
visibility_notifier_2d.h Use Array for node configuration warnings 2021-04-11 23:25:38 -05:00
y_sort.cpp Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00
y_sort.h Initialize class variables with default values in scene/ [1/2] 2021-02-07 22:29:31 +01:00