63 lines
1.7 KiB
Python
63 lines
1.7 KiB
Python
import os
|
|
import sys
|
|
|
|
def is_active():
|
|
return True
|
|
|
|
def get_name():
|
|
return "Haiku"
|
|
|
|
def can_build():
|
|
if (os.name != "posix"):
|
|
return False
|
|
|
|
if (sys.platform == "darwin"):
|
|
return False
|
|
|
|
return True
|
|
|
|
def get_opts():
|
|
return [
|
|
('debug_release', 'Add debug symbols to release version','no')
|
|
]
|
|
|
|
def get_flags():
|
|
return [
|
|
('builtin_zlib', 'no')
|
|
]
|
|
|
|
def configure(env):
|
|
is64 = sys.maxsize > 2**32
|
|
|
|
if (env["bits"]=="default"):
|
|
if (is64):
|
|
env["bits"]="64"
|
|
else:
|
|
env["bits"]="32"
|
|
|
|
env.Append(CPPPATH = ['#platform/haiku'])
|
|
|
|
env["CC"] = "gcc"
|
|
env["CXX"] = "g++"
|
|
|
|
if (env["target"]=="release"):
|
|
if (env["debug_release"]=="yes"):
|
|
env.Append(CCFLAGS=['-g2'])
|
|
else:
|
|
env.Append(CCFLAGS=['-O3','-ffast-math'])
|
|
elif (env["target"]=="release_debug"):
|
|
env.Append(CCFLAGS=['-O2','-ffast-math','-DDEBUG_ENABLED'])
|
|
elif (env["target"]=="debug"):
|
|
env.Append(CCFLAGS=['-g2', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED'])
|
|
|
|
#env.Append(CCFLAGS=['-DFREETYPE_ENABLED'])
|
|
env.Append(CPPFLAGS = ['-DPTHREAD_NO_RENAME']) # TODO: enable when we have pthread_setname_np
|
|
env.Append(CPPFLAGS = ['-DGLEW_ENABLED', '-DOPENGL_ENABLED', '-DMEDIA_KIT_ENABLED'])
|
|
env.Append(CPPFLAGS = ['-DUNIX_ENABLED', '-DGLES2_ENABLED', '-DGLES_OVER_GL'])
|
|
env.Append(LIBS = ['be', 'game', 'media', 'network', 'bnetapi', 'z', 'GL', 'GLEW'])
|
|
|
|
import methods
|
|
env.Append(BUILDERS = {'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl')})
|
|
env.Append(BUILDERS = {'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl')})
|
|
env.Append(BUILDERS = {'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl')})
|