godot/drivers/gles3
JFonS 8f4f79c767 Fix lighting of rotated particles in 2D
Custom instance transform was not taken into account for normal map
calculation. Also renamed `extra_matrix2` to `extra_matrix_instance` for
more clarity.
2018-09-18 22:58:13 +02:00
..
shaders Fix lighting of rotated particles in 2D 2018-09-18 22:58:13 +02:00
SCsub BuildSystem: generated files have .gen.extension 2017-06-25 07:55:01 +07:00
rasterizer_canvas_gles3.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
rasterizer_canvas_gles3.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
rasterizer_gles3.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
rasterizer_gles3.h Fall back to GLES2 if GLES3 is not working 2018-08-26 16:40:46 +02:00
rasterizer_scene_gles3.cpp Removed unused function RasterizerSceneGLES3::_copy_to_front_buffer 2018-09-12 17:17:11 -04:00
rasterizer_scene_gles3.h Removed unused function RasterizerSceneGLES3::_copy_to_front_buffer 2018-09-12 17:17:11 -04:00
rasterizer_storage_gles3.cpp Set uniform default values in inspector 2018-09-13 23:05:33 +02:00
rasterizer_storage_gles3.h Set uniform default values in inspector 2018-09-13 23:05:33 +02:00
shader_compiler_gles3.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
shader_compiler_gles3.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
shader_gles3.cpp Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
shader_gles3.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00