godot/scene/resources
Juan Linietsky 8cab401d08 3D Physics Rework, Other Stuff
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3D Physics:
-Fixed "Bounce" parameter in 3D
-Fixed bug affecting Area (sometims it would not detect properly)
-Vehicle Body has seen heavy work
-Added Query API for doing space queries in 3D. Needs some docs though.
-Added JOINTS! Adapted Bullet Joints: and created easy gizmos for setting them up:
   -PinJoint
   -HingeJoint (with motor)
   -SliderJoint
   -ConeTwistJoint
   -Generic6DOFJoint
-Added OBJECT PICKING! based on the new query API. Any physics object now (Area or Body) has the following signals and virtual functions:
    -input_event (mouse or multitouch input over the body)
    -mouse_enter (mouse entered the body area)
    -mouse_exit (mouse exited body area)
   For Area it needs to be activated manually, as it isn't by default (ray goes thru).

Other:

-Begun working on Windows 8 (RT) port. Compiles but does not work yet.
-Added TheoraPlayer library for improved to-texture and portable video support.
-Fixed a few bugs in the renderer, collada importer, collada exporter, etc.
2014-09-15 11:33:30 -03:00
..
default_theme -Fixed a few bugs in Viewport 2014-04-10 00:18:27 -03:00
animation.cpp Small Issues & Maintenance 2014-08-01 22:10:38 -03:00
animation.h Small Issues & Maintenance 2014-08-01 22:10:38 -03:00
audio_stream_resampled.cpp -fix bug in cache for atlas import/export 2014-03-13 22:57:24 -03:00
audio_stream_resampled.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_stream.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
audio_stream.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
baked_light.cpp Little Bits 2014-08-14 10:31:38 -03:00
baked_light.h Little Bits 2014-08-14 10:31:38 -03:00
bit_mask.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
bit_mask.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
bounds.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
bounds.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
box_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
box_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
canvas.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
canvas.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
capsule_shape_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
capsule_shape_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
capsule_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
capsule_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
circle_shape_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
circle_shape_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
concave_polygon_shape_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
concave_polygon_shape_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
concave_polygon_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
concave_polygon_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
convex_polygon_shape_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
convex_polygon_shape_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
convex_polygon_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
convex_polygon_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
curve.cpp 2D Animation Improvements 2014-07-06 11:49:27 -03:00
curve.h 2D Animation Improvements 2014-07-06 11:49:27 -03:00
environment.cpp Misc Fixes 2014-06-27 23:21:45 -03:00
environment.h Misc Fixes 2014-06-27 23:21:45 -03:00
event_stream.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
event_stream.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
font.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
font.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
gibberish_stream.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
gibberish_stream.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
height_map_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
height_map_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
image_path_finder.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
image_path_finder.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
material.cpp Misc Fixes 2014-06-27 23:21:45 -03:00
material.h Misc Fixes 2014-06-27 23:21:45 -03:00
mesh_data_tool.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
mesh_data_tool.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
mesh_library.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
mesh_library.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
mesh.cpp A bit of everything: 2014-05-14 01:22:15 -03:00
mesh.h Lots of 3D improvements: 2014-05-04 22:50:23 -03:00
multimesh.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
multimesh.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
packed_scene.cpp -fixed bug importing skeletons 2014-02-23 10:35:05 -03:00
packed_scene.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
plane_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
plane_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
polygon_path_finder.cpp Misc Fixes 2014-06-27 23:21:45 -03:00
polygon_path_finder.h Misc Fixes 2014-06-27 23:21:45 -03:00
ray_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
ray_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rectangle_shape_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rectangle_shape_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rich_text.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
rich_text.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
room.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
room.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_library.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample_library.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sample.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_preloader.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
scene_preloader.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
segment_shape_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
segment_shape_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_graph.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader_graph.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shader.cpp Misc Fixes 2014-06-27 23:21:45 -03:00
shader.h Misc Fixes 2014-06-27 23:21:45 -03:00
shape_2d.cpp -improved physics ccd 2014-02-19 11:57:14 -03:00
shape_2d.h -improved physics ccd 2014-02-19 11:57:14 -03:00
shape_line_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shape_line_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
space_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
space_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sphere_shape.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
sphere_shape.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
style_box.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
style_box.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
surface_tool.cpp A bit of everything: 2014-05-14 01:22:15 -03:00
surface_tool.h A bit of everything: 2014-05-14 01:22:15 -03:00
texture.cpp More 3D Improvements 2014-05-29 10:56:39 -03:00
texture.h More 3D Improvements 2014-05-29 10:56:39 -03:00
theme.cpp -fixed bug in Button now exporting font property 2014-02-15 02:02:41 -03:00
theme.h -fixed bug in Button now exporting font property 2014-02-15 02:02:41 -03:00
tile_set.cpp Merge remote-tracking branch 'upstream/master' 2014-02-19 20:52:07 +00:00
tile_set.h Merge remote-tracking branch 'upstream/master' 2014-02-19 20:52:07 +00:00
video_stream.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
video_stream.h 3D Physics Rework, Other Stuff 2014-09-15 11:33:30 -03:00
volume.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
volume.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
world_2d.cpp GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
world_2d.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
world.cpp Fixed #553: Disable 3D nodes for smaller executable 2014-07-03 16:07:11 +08:00
world.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00