godot/drivers/unix/memory_pool_static_malloc.h

83 lines
3.6 KiB
C++

/*************************************************************************/
/* memory_pool_static_malloc.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef MEMORY_POOL_STATIC_MALLOC_H
#define MEMORY_POOL_STATIC_MALLOC_H
#include "os/memory_pool_static.h"
#include "os/mutex.h"
/**
@author Juan Linietsky <red@lunatea>
*/
class MemoryPoolStaticMalloc : public MemoryPoolStatic {
struct RingPtr {
size_t size;
const char *descr; /* description of memory */
RingPtr *next;
RingPtr *prev;
};
RingPtr *ringlist;
size_t total_mem;
int total_pointers;
size_t max_mem;
int max_pointers;
Mutex *mutex;
void* _alloc(size_t p_bytes,const char *p_description=""); ///< Pointer in p_description shold be to a const char const like "hello"
void* _realloc(void *p_memory,size_t p_bytes); ///< Pointer in
void _free(void *p_ptr); ///< Pointer in p_description shold be to a const char const
public:
virtual void* alloc(size_t p_bytes,const char *p_description=""); ///< Pointer in p_description shold be to a const char const like "hello"
virtual void free(void *p_ptr); ///< Pointer in p_description shold be to a const char const
virtual void* realloc(void *p_memory,size_t p_bytes); ///< Pointer in
virtual size_t get_available_mem() const;
virtual size_t get_total_usage();
virtual size_t get_max_usage();
/* Most likely available only if memory debugger was compiled in */
virtual int get_alloc_count();
virtual void * get_alloc_ptr(int p_alloc_idx);
virtual const char* get_alloc_description(int p_alloc_idx);
virtual size_t get_alloc_size(int p_alloc_idx);
void dump_mem_to_file(const char* p_file);
MemoryPoolStaticMalloc();
~MemoryPoolStaticMalloc();
};
#endif