.. |
SCsub
|
SCons: Format buildsystem files with psf/black
|
2020-03-30 09:05:53 +02:00 |
a_star.cpp
|
Make AStar to use 64-bit logic
|
2022-06-16 16:43:41 +03:00 |
a_star.h
|
Remove redundand header from `a_star.h`
|
2022-06-16 17:23:08 +03:00 |
aabb.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
aabb.h
|
Float literals - fix main primitives to use .f
|
2022-02-10 18:43:19 +00:00 |
audio_frame.h
|
Ensure AudioFrame variables l and r are always initialised
|
2022-06-17 17:36:11 +01:00 |
basis.cpp
|
Fix the calculation of the angular velocity when the rotation speed is not high.
|
2022-07-19 10:27:13 +02:00 |
basis.h
|
Fix VECTOR/LOCAL transitions in Node3D
|
2022-06-27 13:45:35 +02:00 |
bvh.h
|
Zero initialize all pointer class and struct members
|
2022-04-04 19:49:50 +02:00 |
bvh_abb.h
|
BVH - Sync BVH with 3.x
|
2022-02-04 16:51:21 +00:00 |
bvh_cull.inc
|
Merge pull request #57630 from lawnjelly/bvh4_templated_checks
|
2022-03-04 23:29:38 +01:00 |
bvh_debug.inc
|
Merge pull request #57630 from lawnjelly/bvh4_templated_checks
|
2022-03-04 23:29:38 +01:00 |
bvh_integrity.inc
|
Dynamic BVH broadphase in 2D & 3D Godot Physics
|
2021-05-10 16:28:55 -07:00 |
bvh_logic.inc
|
BVH - Sync BVH with 3.x
|
2022-02-04 16:51:21 +00:00 |
bvh_misc.inc
|
BVH - Sync BVH with 3.x
|
2022-02-04 16:51:21 +00:00 |
bvh_pair.inc
|
BVH - Sync BVH with 3.x
|
2022-02-04 16:51:21 +00:00 |
bvh_public.inc
|
BVH - Sync BVH with 3.x
|
2022-02-04 16:51:21 +00:00 |
bvh_refit.inc
|
BVH - fix stale current_tree in deactivate function [4.x]
|
2021-05-29 18:03:43 +01:00 |
bvh_split.inc
|
BVH - Sync BVH with 3.x
|
2022-02-04 16:51:21 +00:00 |
bvh_structs.inc
|
Add protective checks for invalid handle use in BVH
|
2022-03-23 09:19:26 +00:00 |
bvh_tree.h
|
Add protective checks for invalid handle use in BVH
|
2022-03-23 09:19:26 +00:00 |
camera_matrix.cpp
|
Initial TAA implementation
|
2022-06-07 13:14:44 +02:00 |
camera_matrix.h
|
Initial TAA implementation
|
2022-06-07 13:14:44 +02:00 |
color.cpp
|
Allow picking similar colours using OKHSL.
|
2022-06-07 05:53:27 -07:00 |
color.h
|
Allow picking similar colours using OKHSL.
|
2022-06-07 05:53:27 -07:00 |
color_names.inc
|
Update color constants to use HEX codes
|
2022-03-17 11:36:23 +02:00 |
convex_hull.cpp
|
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
|
2022-05-02 16:28:25 +02:00 |
convex_hull.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
delaunay_2d.h
|
Core: Move Vector2i to its own `vector2i.h` header
|
2022-02-04 16:32:21 +01:00 |
delaunay_3d.h
|
Clean up Hash Functions
|
2022-06-20 12:54:19 +02:00 |
disjoint_set.h
|
Replace most uses of Map by HashMap
|
2022-05-16 10:37:48 +02:00 |
dynamic_bvh.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
dynamic_bvh.h
|
Fix DynamicBVH crash after #59867
|
2022-04-05 02:17:34 +02:00 |
expression.cpp
|
Expression built-in functions can also be considered as identifiers in subscripts
|
2022-07-04 13:25:43 +03:00 |
expression.h
|
Add a const call mode to Object, Variant and Script.
|
2022-06-27 13:33:06 -07:00 |
face3.cpp
|
Fix some issues found by cppcheck.
|
2022-04-06 14:34:37 +03:00 |
face3.h
|
Fix some issues found by cppcheck.
|
2022-04-06 14:34:37 +03:00 |
geometry_2d.cpp
|
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
|
2022-05-02 16:28:25 +02:00 |
geometry_2d.h
|
Float literals - fix main primitives to use real_t casting
|
2022-02-24 08:15:10 +00:00 |
geometry_3d.cpp
|
Replace most uses of Map by HashMap
|
2022-05-16 10:37:48 +02:00 |
geometry_3d.h
|
Float literals - fix main primitives to use real_t casting
|
2022-02-24 08:15:10 +00:00 |
math_defs.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
math_fieldwise.cpp
|
Rename Basis "elements" to "rows"
|
2022-04-29 08:02:56 -05:00 |
math_fieldwise.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
math_funcs.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
math_funcs.h
|
Refactor bezier interpolation functions
|
2022-06-27 19:42:43 +02:00 |
plane.cpp
|
Float literals - fix main primitives to use real_t casting
|
2022-02-24 08:15:10 +00:00 |
plane.h
|
Core: Make all Variant math types structs
|
2022-02-04 16:48:24 +01:00 |
quaternion.cpp
|
Fix blend animation to solve TRS track bug & blend order inconsistency
|
2022-03-16 05:11:55 +09:00 |
quaternion.h
|
Fix blend animation to solve TRS track bug & blend order inconsistency
|
2022-03-16 05:11:55 +09:00 |
quick_hull.cpp
|
Add a new HashSet template
|
2022-05-20 22:40:38 +02:00 |
quick_hull.h
|
Add a new HashSet template
|
2022-05-20 22:40:38 +02:00 |
random_number_generator.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
random_number_generator.h
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
random_pcg.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
random_pcg.h
|
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
|
2022-05-02 16:28:25 +02:00 |
rect2.cpp
|
Rename Transform2D "elements" to "columns"
|
2022-04-29 08:02:39 -05:00 |
rect2.h
|
Float literals - fix main primitives to use .f
|
2022-02-10 18:43:19 +00:00 |
rect2i.cpp
|
Core: Move Rect2i to its own `rect2i.h` header
|
2022-02-04 14:17:30 +01:00 |
rect2i.h
|
Core: Move Vector2i to its own `vector2i.h` header
|
2022-02-04 16:32:21 +01:00 |
static_raycaster.cpp
|
Update copyright statements to 2022
|
2022-01-03 21:27:34 +01:00 |
static_raycaster.h
|
Add a new HashSet template
|
2022-05-20 22:40:38 +02:00 |
transform_2d.cpp
|
Core: Rename math 'phi' arguments to 'angle'
|
2022-05-05 14:17:39 +02:00 |
transform_2d.h
|
Core: Rename math 'phi' arguments to 'angle'
|
2022-05-05 14:17:39 +02:00 |
transform_3d.cpp
|
Core: Rename math 'phi' arguments to 'angle'
|
2022-05-05 14:17:39 +02:00 |
transform_3d.h
|
Core: Rename math 'phi' arguments to 'angle'
|
2022-05-05 14:17:39 +02:00 |
triangle_mesh.cpp
|
Add surface indices to TriangleMesh
|
2022-06-22 21:48:23 +02:00 |
triangle_mesh.h
|
Add surface indices to TriangleMesh
|
2022-06-22 21:48:23 +02:00 |
triangulate.cpp
|
Float literals - fix main primitives to use .f
|
2022-02-10 18:43:19 +00:00 |
triangulate.h
|
Core: Move Vector2i to its own `vector2i.h` header
|
2022-02-04 16:32:21 +01:00 |
vector2.cpp
|
Refactor bezier interpolation functions
|
2022-06-27 19:42:43 +02:00 |
vector2.h
|
Refactor bezier interpolation functions
|
2022-06-27 19:42:43 +02:00 |
vector2i.cpp
|
Core: Move Vector2i to its own `vector2i.h` header
|
2022-02-04 16:32:21 +01:00 |
vector2i.h
|
Protection for array operator for Vector2 / 3 in DEV builds
|
2022-03-07 11:15:45 +00:00 |
vector3.cpp
|
Refactor bezier interpolation functions
|
2022-06-27 19:42:43 +02:00 |
vector3.h
|
Refactor bezier interpolation functions
|
2022-06-27 19:42:43 +02:00 |
vector3i.cpp
|
Core: Use forward declares for Vector3/Vector3i
|
2022-02-19 16:47:24 +01:00 |
vector3i.h
|
Protection for array operator for Vector2 / 3 in DEV builds
|
2022-03-07 11:15:45 +00:00 |