godot/scene
Danil Alexeev b8eda519d0
Optimize `draw_dashed_line()` and `draw_rect()`
2023-02-08 10:44:12 +03:00
..
2d Improve consistency of NavigationAgent setters 2023-02-02 22:51:37 -08:00
3d Some code simplifications 2023-02-07 14:30:16 +01:00
animation Some code simplifications 2023-02-07 14:30:16 +01:00
audio Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
debugger One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
gui Use min_size/max_size to limit the window size and the position while popup center 2023-02-07 21:28:26 +08:00
main Optimize `draw_dashed_line()` and `draw_rect()` 2023-02-08 10:44:12 +03:00
resources Fix sub-resource IDs resetting when preloaded 2023-02-07 14:13:22 +01:00
theme Merge pull request #68429 from KoBeWi/PropertySettings 2023-01-06 22:59:29 +01:00
SCsub Add ThemeDB, expose previously static Theme methods 2022-08-26 19:23:05 +03:00
property_utils.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
property_utils.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_scene_types.cpp Updates VideoDecoder plugin API to GDExtension. 2023-01-30 18:39:29 -08:00
register_scene_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
scene_string_names.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00